Vision-and-Language Navigation in Continuous Environments using Habitat

Overview

Vision-and-Language Navigation in Continuous Environments (VLN-CE)

Project WebsiteVLN-CE ChallengeRxR-Habitat Challenge

Official implementations:

  • Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments (paper)
  • Waypoint Models for Instruction-guided Navigation in Continuous Environments (paper, README)

Vision and Language Navigation in Continuous Environments (VLN-CE) is an instruction-guided navigation task with crowdsourced instructions, realistic environments, and unconstrained agent navigation. This repo is a launching point for interacting with the VLN-CE task and provides both baseline agents and training methods. Both the Room-to-Room (R2R) and the Room-Across-Room (RxR) datasets are supported. VLN-CE is implemented using the Habitat platform.

VLN-CE comparison to VLN

Setup

This project is developed with Python 3.6. If you are using miniconda or anaconda, you can create an environment:

conda create -n vlnce python3.6
conda activate vlnce

VLN-CE uses Habitat-Sim 0.1.7 which can be built from source or installed from conda:

conda install -c aihabitat -c conda-forge habitat-sim=0.1.7 headless

Then install Habitat-Lab:

git clone --branch v0.1.7 [email protected]:facebookresearch/habitat-lab.git
cd habitat-lab
# installs both habitat and habitat_baselines
python -m pip install -r requirements.txt
python -m pip install -r habitat_baselines/rl/requirements.txt
python -m pip install -r habitat_baselines/rl/ddppo/requirements.txt
python setup.py develop --all

Now you can install VLN-CE:

git clone [email protected]:jacobkrantz/VLN-CE.git
cd VLN-CE
python -m pip install -r requirements.txt

Data

Scenes: Matterport3D

Matterport3D (MP3D) scene reconstructions are used. The official Matterport3D download script (download_mp.py) can be accessed by following the instructions on their project webpage. The scene data can then be downloaded:

# requires running with python 2.7
python download_mp.py --task habitat -o data/scene_datasets/mp3d/

Extract such that it has the form data/scene_datasets/mp3d/{scene}/{scene}.glb. There should be 90 scenes.

Episodes: Room-to-Room (R2R)

The R2R_VLNCE dataset is a port of the Room-to-Room (R2R) dataset created by Anderson et al for use with the Matterport3DSimulator (MP3D-Sim). For details on the porting process from MP3D-Sim to the continuous reconstructions used in Habitat, please see our paper. We provide two versions of the dataset, R2R_VLNCE_v1-2 and R2R_VLNCE_v1-2_preprocessed. R2R_VLNCE_v1-2 contains the train, val_seen, val_unseen, and test splits. R2R_VLNCE_v1-2_preprocessed runs with our models out of the box. It additionally includes instruction tokens mapped to GloVe embeddings, ground truth trajectories, and a data augmentation split (envdrop) that is ported from R2R-EnvDrop. The test split does not contain episode goals or ground truth paths. For more details on the dataset contents and format, see our project page.

Dataset Extract path Size
R2R_VLNCE_v1-2.zip data/datasets/R2R_VLNCE_v1-2 3 MB
R2R_VLNCE_v1-2_preprocessed.zip data/datasets/R2R_VLNCE_v1-2_preprocessed 345 MB

Downloading the dataset:

# R2R_VLNCE_v1-2
gdown https://drive.google.com/uc?id=1YDNWsauKel0ht7cx15_d9QnM6rS4dKUV
# R2R_VLNCE_v1-2_preprocessed
gdown https://drive.google.com/uc?id=18sS9c2aRu2EAL4c7FyG29LDAm2pHzeqQ
Encoder Weights

Baseline models encode depth observations using a ResNet pre-trained on PointGoal navigation. Those weights can be downloaded from here (672M). Extract the contents to data/ddppo-models/{model}.pth.

Episodes: Room-Across-Room (RxR)

Download: RxR_VLNCE_v0.zip

The Room-Across-Room dataset was ported to continuous environments for the RxR-Habitat Challenge hosted at the CVPR 2021 Embodied AI Workshop. The dataset has train, val_seen, val_unseen, and test_challenge splits with both Guide and Follower trajectories ported. The starter code expects files in this structure:

data/datasets
├─ RxR_VLNCE_v0
|   ├─ train
|   |    ├─ train_guide.json.gz
|   |    ├─ train_guide_gt.json.gz
|   |    ├─ train_follower.json.gz
|   |    ├─ train_follower_gt.json.gz
|   ├─ val_seen
|   |    ├─ val_seen_guide.json.gz
|   |    ├─ val_seen_guide_gt.json.gz
|   |    ├─ val_seen_follower.json.gz
|   |    ├─ val_seen_follower_gt.json.gz
|   ├─ val_unseen
|   |    ├─ val_unseen_guide.json.gz
|   |    ├─ val_unseen_guide_gt.json.gz
|   |    ├─ val_unseen_follower.json.gz
|   |    ├─ val_unseen_follower_gt.json.gz
|   ├─ test_challenge
|   |    ├─ test_challenge_guide.json.gz
|   ├─ text_features
|   |    ├─ ...

The baseline models for RxR-Habitat use precomputed BERT instruction features which can be downloaded from here and saved to data/datasets/RxR_VLNCE_v0/text_features/rxr_{split}/{instruction_id}_{language}_text_features.npz.

RxR-Habitat Challenge (RxR Data)

RxR Challenge Teaser GIF

The RxR-Habitat Challenge uses the new Room-Across-Room (RxR) dataset which:

  • contains multilingual instructions (English, Hindi, Telugu),
  • is an order of magnitude larger than existing datasets, and
  • uses varied paths to break a shortest-path-to-goal assumption.

The challenge was hosted at the CVPR 2021 Embodied AI Workshop. While the official challenge is over, the leaderboard remains open and we encourage submissions on this difficult task! For guidelines and access, please visit: ai.google.com/research/rxr/habitat.

Generating Submissions

Submissions are made by running an agent locally and submitting a jsonlines file (.jsonl) containing the agent's trajectories. Starter code for generating this file is provided in the function BaseVLNCETrainer.inference(). Here is an example of generating predictions for English using the Cross-Modal Attention baseline:

python run.py \
  --exp-config vlnce_baselines/config/rxr_baselines/rxr_cma_en.yaml \
  --run-type inference

If you use different models for different languages, you can merge their predictions with scripts/merge_inference_predictions.py. Submissions are only accepted that contain all episodes from all three languages in the test-challenge split. Starter code for this challenge was originally hosted in the rxr-habitat-challenge branch but is now under continual development in master.

VLN-CE Challenge (R2R Data)

The VLN-CE Challenge is live and taking submissions for public test set evaluation. This challenge uses the R2R data ported in the original VLN-CE paper.

To submit to the leaderboard, you must run your agent locally and submit a JSON file containing the generated agent trajectories. Starter code for generating this JSON file is provided in the function BaseVLNCETrainer.inference(). Here is an example of generating this file using the pretrained Cross-Modal Attention baseline:

python run.py \
  --exp-config vlnce_baselines/config/r2r_baselines/test_set_inference.yaml \
  --run-type inference

Predictions must be in a specific format. Please visit the challenge webpage for guidelines.

Baseline Performance

The baseline model for the VLN-CE task is the cross-modal attention model trained with progress monitoring, DAgger, and augmented data (CMA_PM_DA_Aug). As evaluated on the leaderboard, this model achieves:

Split TL NE OS SR SPL
Test 8.85 7.91 0.36 0.28 0.25
Val Unseen 8.27 7.60 0.36 0.29 0.27
Val Seen 9.06 7.21 0.44 0.34 0.32

This model was originally presented with a val_unseen performance of 0.30 SPL, however the leaderboard evaluates this same model at 0.27 SPL. The model was trained and evaluated on a hardware + Habitat build that gave slightly different results, as is the case for the other paper experiments. Going forward, the leaderboard contains the performance metrics that should be used for official comparison. In our tests, the installation procedure for this repo gives nearly identical evaluation to the leaderboard, but we recognize that compute hardware along with the version and build of Habitat are factors to reproducibility.

For push-button replication of all VLN-CE experiments, see here.

Starter Code

The run.py script controls training and evaluation for all models and datasets:

python run.py \
  --exp-config path/to/experiment_config.yaml \
  --run-type {train | eval | inference}

For example, a random agent can be evaluated on 10 val-seen episodes of R2R using this command:

python run.py --exp-config vlnce_baselines/config/r2r_baselines/nonlearning.yaml --run-type eval

For lists of modifiable configuration options, see the default task config and experiment config files.

Training Agents

The DaggerTrainer class is the standard trainer and supports teacher forcing or dataset aggregation (DAgger). This trainer saves trajectories consisting of RGB, depth, ground-truth actions, and instructions to disk to avoid time spent in simulation.

The RecollectTrainer class performs teacher forcing using the ground truth trajectories provided in the dataset rather than a shortest path expert. Also, this trainer does not save episodes to disk, instead opting to recollect them in simulation.

Both trainers inherit from BaseVLNCETrainer.

Evaluating Agents

Evaluation on validation splits can be done by running python run.py --exp-config path/to/experiment_config.yaml --run-type eval. If EVAL.EPISODE_COUNT == -1, all episodes will be evaluated. If EVAL_CKPT_PATH_DIR is a directory, each checkpoint will be evaluated one at a time.

Cuda

Cuda will be used by default if it is available. We find that one GPU for the model and several GPUs for simulation is favorable.

SIMULATOR_GPU_IDS: [0]  # list of GPU IDs to run simulations
TORCH_GPU_ID: 0  # GPU for pytorch-related code (the model)
NUM_ENVIRONMENTS: 1  # Each GPU runs NUM_ENVIRONMENTS environments

The simulator and torch code do not need to run on the same device. For faster training and evaluation, we recommend running with as many NUM_ENVIRONMENTS as will fit on your GPU while assuming 1 CPU core per env.

License

The VLN-CE codebase is MIT licensed. Trained models and task datasets are considered data derived from the mp3d scene dataset. Matterport3D based task datasets and trained models are distributed with Matterport3D Terms of Use and under CC BY-NC-SA 3.0 US license.

Citing

If you use VLN-CE in your research, please cite the following paper:

@inproceedings{krantz_vlnce_2020,
  title={Beyond the Nav-Graph: Vision and Language Navigation in Continuous Environments},
  author={Jacob Krantz and Erik Wijmans and Arjun Majundar and Dhruv Batra and Stefan Lee},
  booktitle={European Conference on Computer Vision (ECCV)},
  year={2020}
 }

If you use the RxR-Habitat data, please additionally cite the following paper:

@inproceedings{ku2020room,
  title={Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding},
  author={Ku, Alexander and Anderson, Peter and Patel, Roma and Ie, Eugene and Baldridge, Jason},
  booktitle={Proceedings of the 2020 Conference on Empirical Methods in Natural Language Processing (EMNLP)},
  pages={4392--4412},
  year={2020}
}
Owner
Jacob Krantz
PhD student at Oregon State University
Jacob Krantz
FinRL­-Meta: A Universe for Data­-Driven Financial Reinforcement Learning. 🔥

FinRL-Meta: A Universe of Market Environments. FinRL-Meta is a universe of market environments for data-driven financial reinforcement learning. Users

AI4Finance Foundation 543 Jan 08, 2023
"Projelerle Yapay Zeka Ve Bilgisayarlı Görü" Kitabımın projeleri

"Projelerle Yapay Zeka Ve Bilgisayarlı Görü" Kitabımın projeleri Bu Github Reposundaki tüm projeler; kaleme almış olduğum "Projelerle Yapay Zekâ ve Bi

Ümit Aksoylu 4 Aug 03, 2022
Converts geometry node attributes to built-in attributes

Attribute Converter Simplifies converting attributes created by geometry nodes to built-in attributes like UVs or vertex colors, as a single click ope

Ivan Notaros 12 Dec 22, 2022
Dynamic Capacity Networks using Tensorflow

Dynamic Capacity Networks using Tensorflow Dynamic Capacity Networks (DCN; http://arxiv.org/abs/1511.07838) implementation using Tensorflow. DCN reduc

Taeksoo Kim 8 Feb 23, 2021
Natural Intelligence is still a pretty good idea.

Human Learn Machine Learning models should play by the rules, literally. Project Goal Back in the old days, it was common to write rule-based systems.

vincent d warmerdam 641 Dec 26, 2022
Boosting Monocular Depth Estimation Models to High-Resolution via Content-Adaptive Multi-Resolution Merging

Boosting Monocular Depth Estimation Models to High-Resolution via Content-Adaptive Multi-Resolution Merging This repository contains an implementation

Computational Photography Lab @ SFU 1.1k Jan 02, 2023
Pytorch Implementation of Value Retrieval with Arbitrary Queries for Form-like Documents.

Value Retrieval with Arbitrary Queries for Form-like Documents Introduction Pytorch Implementation of Value Retrieval with Arbitrary Queries for Form-

Salesforce 13 Sep 15, 2022
Official implementation of the PICASO: Permutation-Invariant Cascaded Attentional Set Operator

PICASO Official PyTorch implemetation for the paper PICASO:Permutation-Invariant Cascaded Attentive Set Operator. Requirements Python 3 torch = 1.0 n

Samira Zare 0 Dec 23, 2021
Near-Optimal Sparse Allreduce for Distributed Deep Learning (published in PPoPP'22)

Near-Optimal Sparse Allreduce for Distributed Deep Learning (published in PPoPP'22) Ok-Topk is a scheme for distributed training with sparse gradients

Shigang Li 9 Oct 29, 2022
A tensorflow implementation of GCN-LPA

GCN-LPA This repository is the implementation of GCN-LPA (arXiv): Unifying Graph Convolutional Neural Networks and Label Propagation Hongwei Wang, Jur

Hongwei Wang 83 Nov 28, 2022
Official repository for the ICLR 2021 paper Evaluating the Disentanglement of Deep Generative Models with Manifold Topology

Official repository for the ICLR 2021 paper Evaluating the Disentanglement of Deep Generative Models with Manifold Topology Sharon Zhou, Eric Zelikman

Stanford Machine Learning Group 34 Nov 16, 2022
Best Practices on Recommendation Systems

Recommenders What's New (February 4, 2021) We have a new relase Recommenders 2021.2! It comes with lots of bug fixes, optimizations and 3 new algorith

Microsoft 14.8k Jan 03, 2023
Neural Ensemble Search for Performant and Calibrated Predictions

Neural Ensemble Search Introduction This repo contains the code accompanying the paper: Neural Ensemble Search for Performant and Calibrated Predictio

AutoML-Freiburg-Hannover 26 Dec 12, 2022
Chinese Mandarin tts text-to-speech 中文 (普通话) 语音 合成 , by fastspeech 2 , implemented in pytorch, using waveglow as vocoder,

Chinese mandarin text to speech based on Fastspeech2 and Unet This is a modification and adpation of fastspeech2 to mandrin(普通话). Many modifications t

291 Jan 02, 2023
PPO is a very popular Reinforcement Learning algorithm at present.

PPO is a very popular Reinforcement Learning algorithm at present. OpenAI takes PPO as the current baseline algorithm. We use the PPO algorithm to train a policy to give the best action in any situat

Rosefintech 11 Aug 23, 2021
Change is Everywhere: Single-Temporal Supervised Object Change Detection in Remote Sensing Imagery (ICCV 2021)

Change is Everywhere Single-Temporal Supervised Object Change Detection in Remote Sensing Imagery by Zhuo Zheng, Ailong Ma, Liangpei Zhang and Yanfei

Zhuo Zheng 125 Dec 13, 2022
Source code for our paper "Improving Empathetic Response Generation by Recognizing Emotion Cause in Conversations"

Source code for our paper "Improving Empathetic Response Generation by Recognizing Emotion Cause in Conversations" this repository is maintained by bo

Yuhan Liu 24 Nov 29, 2022
Meta Self-learning for Multi-Source Domain Adaptation: A Benchmark

Meta Self-Learning for Multi-Source Domain Adaptation: A Benchmark Project | Arxiv | YouTube | | Abstract In recent years, deep learning-based methods

CVSM Group - email: <a href=[email protected]"> 188 Dec 12, 2022
Easy Parallel Library (EPL) is a general and efficient deep learning framework for distributed model training.

English | 简体中文 Easy Parallel Library Overview Easy Parallel Library (EPL) is a general and efficient library for distributed model training. Usability

Alibaba 185 Dec 21, 2022
Over9000 optimizer

Optimizers and tests Every result is avg of 20 runs. Dataset LR Schedule Imagenette size 128, 5 epoch Imagewoof size 128, 5 epoch Adam - baseline OneC

Mikhail Grankin 405 Nov 27, 2022