Proto-RL: Reinforcement Learning with Prototypical Representations

Overview

Proto-RL: Reinforcement Learning with Prototypical Representations

This is a PyTorch implementation of Proto-RL from

Reinforcement Learning with Prototypical Representations by

Denis Yarats, Rob Fergus, Alessandro Lazaric, Lerrel Pinto.

[Paper]

Citation

If you use this repo in your research, please consider citing the paper as follows

@article{yarats2021proto,
    title={Reinforcement Learning with Prototypical Representations},
    author={Denis Yarats and Rob Fergus and Alessandro Lazaric and Lerrel Pinto},
    year={2021},
    eprint={2102.11271},
    archivePrefix={arXiv},
    primaryClass={cs.ML}
}

Requirements

We assume you have access to a gpu that can run CUDA 11. Then, the simplest way to install all required dependencies is to create an anaconda environment by running

conda env create -f conda_env.yml

After the instalation ends you can activate your environment with

conda activate proto

Instructions

In order to pretrain the agent you need to specify the number of task-agnostic environment steps by setting num_expl_steps, after that many steps, the agent will start receving the downstream task reward until it takes num_train_steps in total. For example, to pre-train the Proto-RL agent on Cheetah Run task unsupervisely for 500k environment steps and then train it further with the downstream reward for another 500k steps, you can run:

python train.py env=cheetah_run num_expl_steps=250000 num_train_steps=500000

Note that we divede the number of steps by action repeat, which is set to 2 for all the environments.

This will produce the exp_local folder, where all the outputs are going to be stored including train/eval logs, tensorboard blobs, and evaluation episode videos. To launch tensorboard run

tensorboard --logdir exp_local
Owner
Denis Yarats
PhD student in AI at New York University and Facebook AI Research
Denis Yarats
NCNN implementation of Real-ESRGAN. Real-ESRGAN aims at developing Practical Algorithms for General Image Restoration.

NCNN implementation of Real-ESRGAN. Real-ESRGAN aims at developing Practical Algorithms for General Image Restoration.

Xintao 593 Jan 03, 2023
Implementation of Gans

GAN Generative Adverserial Networks are an approach to generative data modelling using Deep learning methods. I have currently implemented : DCGAN on

Sibam Parida 5 Sep 07, 2021
Neural Magic Eye: Learning to See and Understand the Scene Behind an Autostereogram, arXiv:2012.15692.

Neural Magic Eye Preprint | Project Page | Colab Runtime Official PyTorch implementation of the preprint paper "NeuralMagicEye: Learning to See and Un

Zhengxia Zou 56 Jul 15, 2022
Interactive dimensionality reduction for large datasets

BlosSOM 🌼 BlosSOM is a graphical environment for running semi-supervised dimensionality reduction with EmbedSOM. You can use it to explore multidimen

19 Dec 14, 2022
A Pytorch implementation of the multi agent deep deterministic policy gradients (MADDPG) algorithm

Multi-Agent-Deep-Deterministic-Policy-Gradients A Pytorch implementation of the multi agent deep deterministic policy gradients(MADDPG) algorithm This

Phil Tabor 159 Dec 28, 2022
DLWP: Deep Learning Weather Prediction

DLWP: Deep Learning Weather Prediction DLWP is a Python project containing data-

Kushal Shingote 3 Aug 14, 2022
SNE-RoadSeg in PyTorch, ECCV 2020

SNE-RoadSeg Introduction This is the official PyTorch implementation of SNE-RoadSeg: Incorporating Surface Normal Information into Semantic Segmentati

242 Dec 20, 2022
Pytorch implementation of RED-SDS (NeurIPS 2021).

Recurrent Explicit Duration Switching Dynamical Systems (RED-SDS) This repository contains a reference implementation of RED-SDS, a non-linear state s

Abdul Fatir 10 Dec 02, 2022
Attention mechanism with MNIST dataset

[TensorFlow] Attention mechanism with MNIST dataset Usage $ python run.py Result Training Loss graph. Test Each figure shows input digit, attention ma

YeongHyeon Park 12 Jun 10, 2022
Implementation for Shape from Polarization for Complex Scenes in the Wild

sfp-wild Implementation for Shape from Polarization for Complex Scenes in the Wild project website | paper Code and dataset will be released soon. Int

Chenyang LEI 41 Dec 23, 2022
Learning 3D Part Assembly from a Single Image

Learning 3D Part Assembly from a Single Image This repository contains a PyTorch implementation of the paper: Learning 3D Part Assembly from A Single

18 Dec 21, 2022
You Only Look One-level Feature (YOLOF), CVPR2021, Detectron2

You Only Look One-level Feature (YOLOF), CVPR2021 A simple, fast, and efficient object detector without FPN. This repo provides a neat implementation

qiang chen 273 Jan 03, 2023
Using contrastive learning and OpenAI's CLIP to find good embeddings for images with lossy transformations

Creating Robust Representations from Pre-Trained Image Encoders using Contrastive Learning Sriram Ravula, Georgios Smyrnis This is the code for our pr

Sriram Ravula 26 Dec 10, 2022
Read and write layered TIFF ImageSourceData and ImageResources tags

Read and write layered TIFF ImageSourceData and ImageResources tags Psdtags is a Python library to read and write the Adobe Photoshop(r) specific Imag

Christoph Gohlke 4 Feb 05, 2022
DALL-Eval: Probing the Reasoning Skills and Social Biases of Text-to-Image Generative Transformers

DALL-Eval: Probing the Reasoning Skills and Social Biases of Text-to-Image Generative Transformers Authors: Jaemin Cho, Abhay Zala, and Mohit Bansal (

Jaemin Cho 98 Dec 15, 2022
This repository lets you interact with Lean through a REPL.

lean-gym This repository lets you interact with Lean through a REPL. See Formal Mathematics Statement Curriculum Learning for a presentation of lean-g

OpenAI 87 Dec 28, 2022
Multi-task yolov5 with detection and segmentation based on yolov5

YOLOv5DS Multi-task yolov5 with detection and segmentation based on yolov5(branch v6.0) decoupled head anchor free segmentation head README中文 Ablation

150 Dec 30, 2022
Jittor implementation of PCT:Point Cloud Transformer

PCT: Point Cloud Transformer This is a Jittor implementation of PCT: Point Cloud Transformer.

MenghaoGuo 547 Jan 03, 2023
Official implementation of the NRNS paper: No RL, No Simulation: Learning to Navigate without Navigating

No RL No Simulation (NRNS) Official implementation of the NRNS paper: No RL, No Simulation: Learning to Navigate without Navigating NRNS is a heriarch

Meera Hahn 20 Nov 29, 2022
Character Controllers using Motion VAEs

Character Controllers using Motion VAEs This repo is the codebase for the SIGGRAPH 2020 paper with the title above. Please find the paper and demo at

Electronic Arts 165 Jan 03, 2023