When I tried importing one of the default characters after updating to the latest version of blender, v3.2.1, I recieve some errors.
I'm not sure if this is the new update or trying run the importer in linux, I know blender uses python so it should in theory be platform agnostic.
422d8b9
Python: Traceback (most recent call last):
File "/home/metabox/.config/blender/3.2/scripts/addons/KK-Blender-Shader-Pack-pluginupdate/importing/importbuttons.py", line 110, in execute
bpy.ops.kkb.importcolors('EXEC_DEFAULT'),
File "/home/metabox/Documents/blender/3.2/scripts/modules/bpy/ops.py", line 113, in __call__
ret = _op_call(self.idname_py(), C_dict, kw, C_exec, C_undo)
RuntimeError: Error: Traceback (most recent call last):
File "/home/metabox/.config/blender/3.2/scripts/addons/KK-Blender-Shader-Pack-pluginupdate/importing/importcolors.py", line 754, in execute
convert_main_textures(lut_light)
File "/home/metabox/.config/blender/3.2/scripts/addons/KK-Blender-Shader-Pack-pluginupdate/importing/importcolors.py", line 500, in convert_main_textures
image_to_KK(image, lut_light)
File "/home/metabox/.config/blender/3.2/scripts/addons/KK-Blender-Shader-Pack-pluginupdate/importing/importcolors.py", line 104, in image_to_KK
shader = gpu.types.GPUShader(vertex_default, current_code)
Exception: Shader Compile Error, see console for more details
649eb4e
Python: Traceback (most recent call last):
File "/home/metabox/.config/blender/3.2/scripts/addons/KK-Blender-Shader-Pack-pluginupdate/importing/importbuttons.py", line 117, in execute
bpy.ops.kkb.separatebody('INVOKE_DEFAULT'),
File "/home/metabox/Documents/blender/3.2/scripts/modules/bpy/ops.py", line 113, in __call__
ret = _op_call(self.idname_py(), C_dict, kw, C_exec, C_undo)
RuntimeError: Error: Traceback (most recent call last):
File "/home/metabox/.config/blender/3.2/scripts/addons/KK-Blender-Shader-Pack-pluginupdate/importing/separatebody.py", line 667, in execute
separate_everything(context)
File "/home/metabox/.config/blender/3.2/scripts/addons/KK-Blender-Shader-Pack-pluginupdate/importing/separatebody.py", line 167, in separate_everything
separate_material(outfit, hair_mat_list)
File "/home/metabox/.config/blender/3.2/scripts/addons/KK-Blender-Shader-Pack-pluginupdate/importing/separatebody.py", line 128, in separate_material
bpy.ops.mesh.separate(type='SELECTED')
File "/home/metabox/Documents/blender/3.2/scripts/modules/bpy/ops.py", line 115, in __call__
ret = _op_call(self.idname_py(), None, kw)
RuntimeError: Error: Nothing selected
bug