Python Multi-Agent Reinforcement Learning framework

Related tags

Deep Learningpymarl
Overview
- Please pay attention to the version of SC2 you are using for your experiments. 
- Performance is *not* always comparable between versions. 
- The results in SMAC (https://arxiv.org/abs/1902.04043) use SC2.4.6.2.69232 not SC2.4.10.

Python MARL framework

PyMARL is WhiRL's framework for deep multi-agent reinforcement learning and includes implementations of the following algorithms:

PyMARL is written in PyTorch and uses SMAC as its environment.

Installation instructions

Build the Dockerfile using

cd docker
bash build.sh

Set up StarCraft II and SMAC:

bash install_sc2.sh

This will download SC2 into the 3rdparty folder and copy the maps necessary to run over.

The requirements.txt file can be used to install the necessary packages into a virtual environment (not recomended).

Run an experiment

python3 src/main.py --config=qmix --env-config=sc2 with env_args.map_name=2s3z

The config files act as defaults for an algorithm or environment.

They are all located in src/config. --config refers to the config files in src/config/algs --env-config refers to the config files in src/config/envs

To run experiments using the Docker container:

bash run.sh $GPU python3 src/main.py --config=qmix --env-config=sc2 with env_args.map_name=2s3z

All results will be stored in the Results folder.

The previous config files used for the SMAC Beta have the suffix _beta.

Saving and loading learnt models

Saving models

You can save the learnt models to disk by setting save_model = True, which is set to False by default. The frequency of saving models can be adjusted using save_model_interval configuration. Models will be saved in the result directory, under the folder called models. The directory corresponding each run will contain models saved throughout the experiment, each within a folder corresponding to the number of timesteps passed since starting the learning process.

Loading models

Learnt models can be loaded using the checkpoint_path parameter, after which the learning will proceed from the corresponding timestep.

Watching StarCraft II replays

save_replay option allows saving replays of models which are loaded using checkpoint_path. Once the model is successfully loaded, test_nepisode number of episodes are run on the test mode and a .SC2Replay file is saved in the Replay directory of StarCraft II. Please make sure to use the episode runner if you wish to save a replay, i.e., runner=episode. The name of the saved replay file starts with the given env_args.save_replay_prefix (map_name if empty), followed by the current timestamp.

The saved replays can be watched by double-clicking on them or using the following command:

python -m pysc2.bin.play --norender --rgb_minimap_size 0 --replay NAME.SC2Replay

Note: Replays cannot be watched using the Linux version of StarCraft II. Please use either the Mac or Windows version of the StarCraft II client.

Documentation/Support

Documentation is a little sparse at the moment (but will improve!). Please raise an issue in this repo, or email Tabish

Citing PyMARL

If you use PyMARL in your research, please cite the SMAC paper.

M. Samvelyan, T. Rashid, C. Schroeder de Witt, G. Farquhar, N. Nardelli, T.G.J. Rudner, C.-M. Hung, P.H.S. Torr, J. Foerster, S. Whiteson. The StarCraft Multi-Agent Challenge, CoRR abs/1902.04043, 2019.

In BibTeX format:

@article{samvelyan19smac,
  title = {{The} {StarCraft} {Multi}-{Agent} {Challenge}},
  author = {Mikayel Samvelyan and Tabish Rashid and Christian Schroeder de Witt and Gregory Farquhar and Nantas Nardelli and Tim G. J. Rudner and Chia-Man Hung and Philiph H. S. Torr and Jakob Foerster and Shimon Whiteson},
  journal = {CoRR},
  volume = {abs/1902.04043},
  year = {2019},
}

License

Code licensed under the Apache License v2.0

Owner
whirl
Whiteson Research Lab
whirl
🏅 Top 5% in 제2회 연구개발특구 인공지능 경진대회 AI SPARK 챌린지

AI_SPARK_CHALLENG_Object_Detection 제2회 연구개발특구 인공지능 경진대회 AI SPARK 챌린지 🏅 Top 5% in mAP(0.75) (443명 중 13등, mAP: 0.98116) 대회 설명 Edge 환경에서의 가축 Object Dete

3 Sep 19, 2022
Official Pytorch implementation of 'RoI Tanh-polar Transformer Network for Face Parsing in the Wild.'

Official Pytorch implementation of 'RoI Tanh-polar Transformer Network for Face Parsing in the Wild.'

Jie Shen 125 Jan 08, 2023
Generic Event Boundary Detection: A Benchmark for Event Segmentation

Generic Event Boundary Detection: A Benchmark for Event Segmentation We release our data annotation & baseline codes for detecting generic event bound

47 Nov 22, 2022
Implementation of neural class expression synthesizers

NCES Implementation of neural class expression synthesizers (NCES) Installation Clone this repository: https://github.com/ConceptLengthLearner/NCES.gi

NeuralConceptSynthesis 0 Jan 06, 2022
This repository is for our EMNLP 2021 paper "Automated Generation of Accurate & Fluent Medical X-ray Reports"

Introduction: X-Ray Report Generation This repository is for our EMNLP 2021 paper "Automated Generation of Accurate & Fluent Medical X-ray Reports". O

no name 36 Dec 16, 2022
Re-implementation of 'Grokking: Generalization beyond overfitting on small algorithmic datasets'

Re-implementation of the paper 'Grokking: Generalization beyond overfitting on small algorithmic datasets' Paper Original paper can be found here Data

Tom Lieberum 38 Aug 09, 2022
The official codes for the ICCV2021 Oral presentation "Rethinking Counting and Localization in Crowds: A Purely Point-Based Framework"

P2PNet (ICCV2021 Oral Presentation) This repository contains codes for the official implementation in PyTorch of P2PNet as described in Rethinking Cou

Tencent YouTu Research 208 Dec 26, 2022
ZeroGen: Efficient Zero-shot Learning via Dataset Generation

ZEROGEN This repository contains the code for our paper “ZeroGen: Efficient Zero

Jiacheng Ye 31 Dec 30, 2022
A tutorial on training a DarkNet YOLOv4 model for the CrowdHuman dataset

YOLOv4 CrowdHuman Tutorial This is a tutorial demonstrating how to train a YOLOv4 people detector using Darknet and the CrowdHuman dataset. Table of c

JK Jung 118 Nov 10, 2022
Project page of the paper 'Analyzing Perception-Distortion Tradeoff using Enhanced Perceptual Super-resolution Network' (ECCVW 2018)

EPSR (Enhanced Perceptual Super-resolution Network) paper This repo provides the test code, pretrained models, and results on benchmark datasets of ou

Subeesh Vasu 78 Nov 19, 2022
In real-world applications of machine learning, reliable and safe systems must consider measures of performance beyond standard test set accuracy

PixMix Introduction In real-world applications of machine learning, reliable and safe systems must consider measures of performance beyond standard te

Andy Zou 79 Dec 30, 2022
ICLR 2021 i-Mix: A Domain-Agnostic Strategy for Contrastive Representation Learning

Introduction PyTorch code for the ICLR 2021 paper [i-Mix: A Domain-Agnostic Strategy for Contrastive Representation Learning]. @inproceedings{lee2021i

Kibok Lee 68 Nov 27, 2022
An example showing how to use jax to train resnet50 on multi-node multi-GPU

jax-multi-gpu-resnet50-example This repo shows how to use jax for multi-node multi-GPU training. The example is adapted from the resnet50 example in d

Yangzihao Wang 20 Jul 04, 2022
This project uses reinforcement learning on stock market and agent tries to learn trading. The goal is to check if the agent can learn to read tape. The project is dedicated to hero in life great Jesse Livermore.

Reinforcement-trading This project uses Reinforcement learning on stock market and agent tries to learn trading. The goal is to check if the agent can

Deepender Singla 1.4k Dec 22, 2022
The code for the CVPR 2021 paper Neural Deformation Graphs, a novel approach for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects.

Neural Deformation Graphs Project Page | Paper | Video Neural Deformation Graphs for Globally-consistent Non-rigid Reconstruction Aljaž Božič, Pablo P

Aljaz Bozic 134 Dec 16, 2022
I explore rock vs. mine prediction using a SONAR dataset

I explore rock vs. mine prediction using a SONAR dataset. Using a Logistic Regression Model for my prediction algorithm, I intend on predicting what an object is based on supervised learning.

Jeff Shen 1 Jan 11, 2022
DeOldify - A Deep Learning based project for colorizing and restoring old images (and video!)

DeOldify - A Deep Learning based project for colorizing and restoring old images (and video!)

Jason Antic 15.8k Jan 04, 2023
基于DouZero定制AI实战欢乐斗地主

DouZero_For_Happy_DouDiZhu: 将DouZero用于欢乐斗地主实战 本项目基于DouZero 环境配置请移步项目DouZero 模型默认为WP,更换模型请修改start.py中的模型路径 运行main.py即可 SL (baselines/sl/): 基于人类数据进行深度学习

1.5k Jan 08, 2023
A Pytorch implementation of "LegoNet: Efficient Convolutional Neural Networks with Lego Filters" (ICML 2019).

LegoNet This code is the implementation of ICML2019 paper LegoNet: Efficient Convolutional Neural Networks with Lego Filters Run python train.py You c

YangZhaohui 140 Sep 26, 2022
Sharpened cosine similarity torch - A Sharpened Cosine Similarity layer for PyTorch

Sharpened Cosine Similarity A layer implementation for PyTorch Install At your c

Brandon Rohrer 203 Nov 30, 2022