Learning to Simulate Dynamic Environments with GameGAN (CVPR 2020)

Overview

Learning to Simulate Dynamic Environments with GameGAN

PyTorch code for GameGAN

Learning to Simulate Dynamic Environments with GameGAN
Seung Wook Kim, Yuhao Zhou, Jonah Philion, Antonio Torralba, Sanja Fidler
CVPR, 2020
[Paper] [Project Page] [Video]

Abstract: Simulation is a crucial component of any robotic system. In order to simulate correctly, we need to write complex rules of the environment: how dynamic agents behave, and how the actions of each of the agents affect the behavior of others. In this paper, we aim to learn a simulator by simply watching an agent interact with an environment. We focus on graphics games as a proxy of the real environment. We introduce GameGAN, a generative model that learns to visually imitate a desired game by ingesting screenplay and keyboard actions during training. Given a key pressed by the agent, GameGAN "renders" the next screen using a carefully designed generative adversarial network. Our approach offers key advantages over existing work: we design a memory module that builds an internal map of the environment, allowing for the agent to return to previously visited locations with high visual consistency. In addition, GameGAN is able to disentangle static and dynamic components within an image making the behavior of the model more interpretable, and relevant for downstream tasks that require explicit reasoning over dynamic elements. This enables many interesting applications such as swapping different components of the game to build new games that do not exist.

Citation

  • If you found this codebase useful in your research, please cite:
@inproceedings{kim2020learning,
  title={Learning to Simulate Dynamic Environments with GameGAN},
  author={Kim, Seung Wook and Zhou, Yuhao and Philion, Jonah and Torralba, Antonio and Fidler, Sanja},
  booktitle={Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  pages={1231--1240},
  year={2020}
}

Environment Setup

This codebase is tested with Ubuntu 18.04 and python3.8.3

  • Clone the repository
git clone https://github.com/nv-tlabs/GameGAN_code.git
cd GameGAN_code
  • Install dependencies
pip install -r requirements.txt

Dataset extraction

Please clone and follow https://github.com/hardmaru/WorldModelsExperiments/tree/master/doomrnn to install the VizDoom environment.

  • Copy extraction scripts and run
cp data/extract.py DOOMRNN_DIR/
cp data/extract_data.sh DOOMRNN_DIR/
cd DOOMRNN_DIR
./extract_data.sh
  • Now, extracted data is saved in 'DOOMRNN_DIR/vizdoom_skip3'
cd GameGAN_code/data
python dataloader.py DOOMRNN_DIR/vizdoom_skip3 vizdoom
  • You should now see .npy files extracted in 'data/vizdoom' directory.

For custom datasets, you can construct .npy files that contain a sequence of image and action pairs and define a dataloader similar to 'class vizdoom_dataset'. Please refer to 'data/dataloder.py'.

-- The above repository is deprecated and VizDoom environment might not run correctly in certain systems. In that case, you can use the docker installtaion of https://github.com/zacwellmer/WorldModels and copy the extraction scripts in the docker environment.

Training

We provide training scripts in './scripts'.

  • For training the full GameGAN model, run:
./scripts/vizdoom_multi.sh
  • For training the GameGAN model without the external memory module, run:
./scripts/vizdoom_single.sh

Monitoring

  • You can monitor the training process with tensorboard:
tensorboard --port=PORT --logdir=./results

Tips

  • Different environments might need different hyper-parameters. The most important hyper-parameter is 'recon_loss_multiplier' in 'config.py', which usually works well with 0.001 ~ 0.05.
  • Environments that do not need long-term consistency usually works better without the external memory module
Code for Understanding Pooling in Graph Neural Networks

Select, Reduce, Connect This repository contains the code used for the experiments of: "Understanding Pooling in Graph Neural Networks" Setup Install

Daniele Grattarola 37 Dec 13, 2022
EquiBind: Geometric Deep Learning for Drug Binding Structure Prediction

EquiBind: geometric deep learning for fast predictions of the 3D structure in which a small molecule binds to a protein

Hannes Stärk 355 Jan 03, 2023
A Java implementation of the experiments for the paper "k-Center Clustering with Outliers in Sliding Windows"

OutliersSlidingWindows A Java implementation of the experiments for the paper "k-Center Clustering with Outliers in Sliding Windows" Dataset generatio

PaoloPellizzoni 0 Jan 05, 2022
LiDAR Distillation: Bridging the Beam-Induced Domain Gap for 3D Object Detection

LiDAR Distillation Paper | Model LiDAR Distillation: Bridging the Beam-Induced Domain Gap for 3D Object Detection Yi Wei, Zibu Wei, Yongming Rao, Jiax

Yi Wei 75 Dec 22, 2022
Repo for 2021 SDD assessment task 2, by Felix, Anna, and James.

SoftwareTask2 Repo for 2021 SDD assessment task 2, by Felix, Anna, and James. File/folder structure: helloworld.py - demonstrates various map backgrou

3 Dec 13, 2022
Official PyTorch implementation of "Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble" (NeurIPS'21)

Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble This is the code for reproducing the results of the paper Uncertainty-Bas

43 Nov 23, 2022
Do Neural Networks for Segmentation Understand Insideness?

This is part of the code to reproduce the results of the paper Do Neural Networks for Segmentation Understand Insideness? [pdf] by K. Villalobos (*),

biolins 0 Mar 20, 2021
Simple converter for deploying Stable-Baselines3 model to TFLite and/or Coral

Running SB3 developed agents on TFLite or Coral Introduction I've been using Stable-Baselines3 to train agents against some custom Gyms, some of which

Gary Briggs 16 Oct 11, 2022
Efficient Speech Processing Tookit for Automatic Speaker Recognition

Sugar Efficient Speech Processing Tookit for Automatic Speaker Recognition | HuggingFace | What's New EfficientTDNN: Efficient Architecture Search for

WangRui 14 Sep 14, 2022
Repo for EchoVPR: Echo State Networks for Visual Place Recognition

EchoVPR Repo for EchoVPR: Echo State Networks for Visual Place Recognition Currently under development Dirs: data: pre-collected hidden representation

Anil Ozdemir 4 Oct 04, 2022
A simple tutoral for error correction task, based on Pytorch

gramcorrector A simple tutoral for error correction task, based on Pytorch Grammatical Error Detection (sentence-level) a binary sequence-based classi

peiyuan_gong 8 Dec 03, 2022
Image classification for projects and researches

This is a tool to help you quickly solve classification problems including: data analysis, training, report results and model explanation.

Nguyễn Trường Lâu 2 Dec 27, 2021
Rule-based Customer Segmentation

Rule-based Customer Segmentation Business Problem A game company wants to create level-based new customer definitions (personas) by using some feature

Cem Çaluk 2 Jan 03, 2022
PyTorch implementation of probabilistic deep forecast applied to air quality.

Probabilistic Deep Forecast PyTorch implementation of a paper, titled: Probabilistic Deep Learning to Quantify Uncertainty in Air Quality Forecasting

Abdulmajid Murad 13 Nov 16, 2022
Boosted CVaR Classification (NeurIPS 2021)

Boosted CVaR Classification Runtian Zhai, Chen Dan, Arun Sai Suggala, Zico Kolter, Pradeep Ravikumar NeurIPS 2021 Table of Contents Quick Start Train

Runtian Zhai 4 Feb 15, 2022
Implementation of TabTransformer, attention network for tabular data, in Pytorch

Tab Transformer Implementation of Tab Transformer, attention network for tabular data, in Pytorch. This simple architecture came within a hair's bread

Phil Wang 420 Jan 05, 2023
PointCNN: Convolution On X-Transformed Points (NeurIPS 2018)

PointCNN: Convolution On X-Transformed Points Created by Yangyan Li, Rui Bu, Mingchao Sun, Wei Wu, Xinhan Di, and Baoquan Chen. Introduction PointCNN

Yangyan Li 1.3k Dec 21, 2022
Music Source Separation; Train & Eval & Inference piplines and pretrained models we used for 2021 ISMIR MDX Challenge.

Introduction 1. Usage (For MSS) 1.1 Prepare running environment 1.2 Use pretrained model 1.3 Train new MSS models from scratch 1.3.1 How to train 1.3.

Leo 100 Dec 25, 2022
Detectron2 for Document Layout Analysis

Detectron2 trained on PubLayNet dataset This repo contains the training configurations, code and trained models trained on PubLayNet dataset using Det

Himanshu 163 Nov 21, 2022
Data Engineering ZoomCamp

Data Engineering ZoomCamp I'm partaking in a Data Engineering Bootcamp / Zoomcamp and will be tracking my progress here. I can't promise these notes w

Aaron 61 Jan 06, 2023