MM1 and MMC Queue Simulation using python - Results and parameters in excel and csv files
Overview
An Implementation of Fully Convolutional Networks in Tensorflow.
Update An example on how to integrate this code into your own semantic segmentation pipeline can be found in my KittiSeg project repository. tensorflo
Transformer Huffman coding - Complete Huffman coding through transformer
Transformer_Huffman_coding Complete Huffman coding through transformer 2022/2/19
Steer OpenAI's Jukebox with Music Taggers
TagBox Steer OpenAI's Jukebox with Music Taggers! The closest thing we have to VQGAN+CLIP for music! Unsupervised Source Separation By Steering Pretra
DCSAU-Net: A Deeper and More Compact Split-Attention U-Net for Medical Image Segmentation
DCSAU-Net: A Deeper and More Compact Split-Attention U-Net for Medical Image Segmentation By Qing Xu, Wenting Duan and Na He Requirements pytorch==1.1
3D cascade RCNN for object detection on point cloud
3D Cascade RCNN This is the implementation of 3D Cascade RCNN: High Quality Object Detection in Point Clouds. We designed a 3D object detection model
Official Repo for ICCV2021 Paper: Learning to Regress Bodies from Images using Differentiable Semantic Rendering
[ICCV2021] Learning to Regress Bodies from Images using Differentiable Semantic Rendering Getting Started DSR has been implemented and tested on Ubunt
Efficient Speech Processing Tookit for Automatic Speaker Recognition
Sugar Efficient Speech Processing Tookit for Automatic Speaker Recognition | HuggingFace | What's New EfficientTDNN: Efficient Architecture Search for
This is the official implementation for the paper "(Almost) Free Incentivized Exploration from Decentralized Learning Agents" in NeurIPS 2021.
Observe then Incentivize Experiments This is the code used for the paper "(Almost) Free Incentivized Exploration from Decentralized Learning Agents",
Self-Adaptable Point Processes with Nonparametric Time Decays
NPPDecay This is our implementation for the paper Self-Adaptable Point Processes with Nonparametric Time Decays, by Zhimeng Pan, Zheng Wang, Jeff M. P
A complete end-to-end demonstration in which we collect training data in Unity and use that data to train a deep neural network to predict the pose of a cube. This model is then deployed in a simulated robotic pick-and-place task.
Object Pose Estimation Demo This tutorial will go through the steps necessary to perform pose estimation with a UR3 robotic arm in Unity. You’ll gain
Material del curso IIC2233 Programación Avanzada 📚
Contenidos Los contenidos se organizan según la semana del semestre en que nos encontremos, y según la semana que se destina para su estudio. Los cont
From Fidelity to Perceptual Quality: A Semi-Supervised Approach for Low-Light Image Enhancement (CVPR'2020)
Under-exposure introduces a series of visual degradation, i.e. decreased visibility, intensive noise, and biased color, etc. To address these problems, we propose a novel semi-supervised learning app
'A C2C E-COMMERCE TRUST MODEL BASED ON REPUTATION' Python implementation
Project description A library providing functionalities to calculate reputation and degree of trust on C2C ecommerce platforms. The work is fully base
Catalyst.Detection
Accelerated DL R&D PyTorch framework for Deep Learning research and development. It was developed with a focus on reproducibility, fast experimentatio
Predicting Event Memorability from Contextual Visual Semantics
Predicting Event Memorability from Contextual Visual Semantics
Learned model to estimate number of distinct values (NDV) of a population using a small sample.
Learned NDV estimator Learned model to estimate number of distinct values (NDV) of a population using a small sample. The model approximates the maxim
Residual Dense Net De-Interlace Filter (RDNDIF)
Residual Dense Net De-Interlace Filter (RDNDIF) Work in progress deep de-interlacer filter. It is based on the architecture proposed by Bernasconi et
Graph Robustness Benchmark: A scalable, unified, modular, and reproducible benchmark for evaluating the adversarial robustness of Graph Machine Learning.
Homepage | Paper | Datasets | Leaderboard | Documentation Graph Robustness Benchmark (GRB) provides scalable, unified, modular, and reproducible evalu
Bringing Characters to Life with Computer Brains in Unity
AI4Animation: Deep Learning for Character Control This project explores the opportunities of deep learning for character animation and control as part
PyTorch implemention of ICCV'21 paper SGPA: Structure-Guided Prior Adaptation for Category-Level 6D Object Pose Estimation
SGPA: Structure-Guided Prior Adaptation for Category-Level 6D Object Pose Estimation This is the PyTorch implemention of ICCV'21 paper SGPA: Structure










