Artifacts for paper "MMO: Meta Multi-Objectivization for Software Configuration Tuning"

Related tags

Deep Learningmmo
Overview

MMO: Meta Multi-Objectivization for Software Configuration Tuning

This repository contains the data and code for the following paper that is currently submitting for publication:

Tao Chen and Miqing Li. MMO: Meta Multi-Objectivization for Software Configuration Tuning.

Introduction

In software configuration tuning, different optimizers have been designed to optimize a single performance objective (e.g.,minimizing latency), yet there is still little success in preventing (or mitigating) the search from being trapped in local optima — a hard nut to crack due to the complex configuration landscape and expensive measurement. To tackle this challenge, in this paper, we take a different perspective. Instead of focusing on improving the optimizer, we work on the level of optimization model and propose a meta multi-objectivization (MMO) model that considers an auxiliary performance objective (e.g., throughput in addition to latency). What makes this model unique is that we do not optimize the auxiliary performance objective, but rather use it to make similarly-performing while different configurations less comparable (i.e. Pareto nondominated to each other), thus preventing the search from being trapped in local optima. Importantly, we show how to effectively use the MMO model without worrying about its weight — the only yet highly sensitive parameter that can determine its effectiveness. This is achieved by designing a new normalization method that allows an optimizer to adaptively find the right objective bounds when guiding the tuning. Experiments on 22 cases from 11 real-world software systems/environments confirm that our MMO model with the new normalization performs better than its state-of-the-art single-objective counterparts on 18 out of 22 cases while achieving up to 2.09x speedup. For 15 cases, the new normalization also enables the MMO model to outperform the instance when using it with the normalization proposed in our prior FSE work under pre-tuned best weights, saving a great amount of resources which would be otherwise necessary to find a good weight. We also demonstrate that the MMO model with the new normalization can consolidate FLASH, a recent model-based tuning tool, on 15 out of 22 cases with 1.22x speedup in general.

Data Result

The dataset of this work can be accessed via the Zenodo link here. In particular, the zip file contains all the raw data as reported in the paper; most of the structures are self-explained but we wish to highlight the following:

  • The data under the folder 1.0-0.0 and 0.0-1.0 are for the single-objective optimizers. The former uses O1 as the target performance objective while the latter uses O2 as the target. The data under other folders named by the subject systems are for the MMO and PMO. The result under the weight folder 1.0 are for MMO while all other folders represent different weight values, containing the data for MMO-FSE.

  • For those data of MMO, MMO-FSE, and PMO, the folder 0 and 1 denote using uses O1 and O2 as the target performance objective, respectively.

  • In the lowest-level folder where the data is stored (i.e., the sas folder), SolutionSet.rtf contains the results over all repeated runs; SolutionSetWithMeasurement.rtf records the results over different numbers of measurements.

Souce Code

The code folder contains all the information about the source code, as well as an executable jar file in the executable folder .

Running the Experiments

To run the experiments, one can download the mmo-experiments.jar from the aforementioned repository (under the executable folder). Since the artifacts were written in Java, we assume that the JDK/JRE has already been installed. Next, one can run the code using java -jar mmo-experiments.jar [subject] [runs], where [subject] and [runs] denote the subject software system and the number of repeated run (this is an integer and 50 is the default if it is not specified), respectively. The keyword for the systems/environments used in the paper are:

  • trimesh
  • x264
  • storm-wc
  • storm-rs
  • dnn-sa
  • dnn-adiac
  • mariadb
  • vp9
  • mongodb
  • lrzip
  • llvm

For example, running java -jar mmo-experiments.jar trimesh would execute experiments on the trimesh software for 50 repeated runs.

For each software system, the experiment consists of the runs for MMO, MMO-FSE with all weight values, PMO and the four state-of-the-art single-objective optimizers, as well as the FLASH and FLASH_MMO. All the outputs would be stored in the results folder at the same directory as the executable jar file.

All the measurement data of the subject configurable systems have been placed inside the mmo-experiments.jar.

This repository gives an example on how to preprocess the data of the HECKTOR challenge

HECKTOR 2021 challenge This repository gives an example on how to preprocess the data of the HECKTOR challenge. Any other preprocessing is welcomed an

56 Dec 01, 2022
The official implementation for "FQ-ViT: Fully Quantized Vision Transformer without Retraining".

FQ-ViT [arXiv] This repo contains the official implementation of "FQ-ViT: Fully Quantized Vision Transformer without Retraining". Table of Contents In

132 Jan 08, 2023
PCGNN - Procedural Content Generation with NEAT and Novelty

PCGNN - Procedural Content Generation with NEAT and Novelty Generation Approach — Metrics — Paper — Poster — Examples PCGNN - Procedural Content Gener

Michael Beukman 8 Dec 10, 2022
[ICCV 2021] HRegNet: A Hierarchical Network for Large-scale Outdoor LiDAR Point Cloud Registration

HRegNet: A Hierarchical Network for Large-scale Outdoor LiDAR Point Cloud Registration Introduction The repository contains the source code and pre-tr

Intelligent Sensing, Perception and Computing Group 55 Dec 14, 2022
Official PyTorch implementation of "Adversarial Reciprocal Points Learning for Open Set Recognition"

Adversarial Reciprocal Points Learning for Open Set Recognition Official PyTorch implementation of "Adversarial Reciprocal Points Learning for Open Se

Guangyao Chen 78 Dec 28, 2022
Learning to Stylize Novel Views

Learning to Stylize Novel Views [Project] [Paper] Contact: Hsin-Ping Huang ([ema

34 Nov 27, 2022
The official repository for "Revealing unforeseen diagnostic image features with deep learning by detecting cardiovascular diseases from apical four-chamber ultrasounds"

Revealing unforeseen diagnostic image features with deep learning by detecting cardiovascular diseases from apical four-chamber ultrasounds The why Im

3 Mar 29, 2022
Using Hotel Data to predict High Value And Potential VIP Guests

Description Using hotel data and AI to predict high value guests and potential VIP guests. Hotel can leverage on prediction resutls to run more effect

HCG 12 Feb 14, 2022
Code and Resources for the Transformer Encoder Reasoning Network (TERN)

Transformer Encoder Reasoning Network Code for the cross-modal visual-linguistic retrieval method from "Transformer Reasoning Network for Image-Text M

Nicola Messina 53 Dec 30, 2022
Implementation detail for paper "Multi-level colonoscopy malignant tissue detection with adversarial CAC-UNet"

Multi-level-colonoscopy-malignant-tissue-detection-with-adversarial-CAC-UNet Implementation detail for our paper "Multi-level colonoscopy malignant ti

CVSM Group - email: <a href=[email protected]"> 84 Nov 22, 2022
Non-Homogeneous Poisson Process Intensity Modeling and Estimation using Measure Transport

Non-Homogeneous Poisson Process Intensity Modeling and Estimation using Measure Transport This GitHub page provides code for reproducing the results i

Andrew Zammit Mangion 1 Nov 08, 2021
Learning to Disambiguate Strongly Interacting Hands via Probabilistic Per-Pixel Part Segmentation [3DV 2021 Oral]

Learning to Disambiguate Strongly Interacting Hands via Probabilistic Per-Pixel Part Segmentation [3DV 2021 Oral] Learning to Disambiguate Strongly In

Zicong Fan 40 Dec 22, 2022
A Pytorch implementation of SMU: SMOOTH ACTIVATION FUNCTION FOR DEEP NETWORKS USING SMOOTHING MAXIMUM TECHNIQUE

SMU_pytorch A Pytorch Implementation of SMU: SMOOTH ACTIVATION FUNCTION FOR DEEP NETWORKS USING SMOOTHING MAXIMUM TECHNIQUE arXiv https://arxiv.org/ab

Fuhang 36 Dec 24, 2022
Denoising Diffusion Probabilistic Models

Denoising Diffusion Probabilistic Models This repo contains code for DDPM training. Based on Denoising Diffusion Probabilistic Models, Improved Denois

Alexander Markov 7 Dec 15, 2022
Transformer model implemented with Pytorch

transformer-pytorch Transformer model implemented with Pytorch Attention is all you need-[Paper] Architecture Self-Attention self_attention.py class

Mingu Kang 12 Sep 03, 2022
Official PyTorch code for the paper: "Point-Based Modeling of Human Clothing" (ICCV 2021)

Point-Based Modeling of Human Clothing Paper | Project page | Video This is an official PyTorch code repository of the paper "Point-Based Modeling of

Visual Understanding Lab @ Samsung AI Center Moscow 64 Nov 22, 2022
PointCNN: Convolution On X-Transformed Points (NeurIPS 2018)

PointCNN: Convolution On X-Transformed Points Created by Yangyan Li, Rui Bu, Mingchao Sun, Wei Wu, Xinhan Di, and Baoquan Chen. Introduction PointCNN

Yangyan Li 1.3k Dec 21, 2022
Neural implicit reconstruction experiments for the Vector Neuron paper

Neural Implicit Reconstruction with Vector Neurons This repository contains code for the neural implicit reconstruction experiments in the paper Vecto

Congyue Deng 35 Jan 02, 2023
Dataset Condensation with Contrastive Signals

Dataset Condensation with Contrastive Signals This repository is the official implementation of Dataset Condensation with Contrastive Signals (DCC). T

3 May 19, 2022
This project is a loose implementation of paper "Algorithmic Financial Trading with Deep Convolutional Neural Networks: Time Series to Image Conversion Approach"

Stock Market Buy/Sell/Hold prediction Using convolutional Neural Network This repo is an attempt to implement the research paper titled "Algorithmic F

Asutosh Nayak 136 Dec 28, 2022