3D Generative Adversarial Network

Overview

Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling

This repository contains pre-trained models and sampling code for the 3D Generative Adversarial Network (3D-GAN) presented at NIPS 2016.

http://3dgan.csail.mit.edu

Prerequisites

Torch

We use Torch 7 (http://torch.ch) for our implementation with these additional packages:

Visualization

  • Basic visualization: MATLAB (tested on R2016b)
  • Advanced visualization: Python 2.7 with package numpy, matplotlib, scipy and vtk (version 5.10.1)

Note: for advanced visualization, the version of vtk has to be 5.10.1, not above. It is available in the package list of common Python distributions like Anaconda

Installation

Our current release has been tested on Ubuntu 14.04.

Cloning the repository

git clone [email protected]:zck119/3dgan-release.git
cd 3dgan-release

Downloading pretrained models

For CPU (947 MB):

./download_models_cpu.sh

For GPU (618 MB):

./download_models_gpu.sh

Downloading latent vector inputs for demo

./download_demo_inputs.sh

Guide

Synthesizing shapes (main.lua)

We show how to synthesize shapes with our pre-trained models. The file (main.lua) has the following options.

  • -gpu ID: GPU ID (starting from 1). Set to 0 to use CPU only.
  • -class CLASSNAME: synthesize shapes for the class CLASSNAME. We currently support five classes (car, chair, desk, gun, and sofa). Use all to generate shapes for each class.
  • -sample: whether to sample input latent vectors from an i.i.d. uniform distribution, or to generate shapes with demo vectors loaded from ./demo_inputs/CLASSNAME.mat
  • -bs BATCH_SIZE: use batch size of BATCH_SIZE during network forwarding
  • -ss SAMPLE_SIZE: set the number of generated shapes to SAMPLE_SIZE. This option is only available in -sample mode.

Usages include

  • Synthesize chairs with pre-sampled demo inputs and a CPU
th main.lua -gpu 0 -class chair 
  • Randomly sample 150 desks with GPU 1 and a batch size of 50
th main.lua -gpu 1 -class desk -bs 50 -sample -ss 150 
  • Randomly sample 150 shapes of each category with GPU 1 and a batch size of 50
th main.lua -gpu 1 -class all -bs 50 -sample -ss 150 

The output is saved under folder ./output, with class_name_demo.mat for shapes generated by predetermined demo inputs (z in our paper), and class_name_sample.mat for randomly sampled 3D shapes. The variable inputs in the .mat file correponds to the input latent representation, and the variable voxels corresponds to the generated 3D shapes by our network.

Visualization

We offer two ways of visualizing results, one in MATLAB and the other in Python. We used the Python visualization in our paper. The MATLAB visualization is easier to install and run, but its output has a lower quality compared with the Python one.

MATLAB: Please use the function visualization/matlab/visualize.m for visualization. The MATLAB code allows users to either display rendered objects or save them as images. The script also supports downsampling and thresholding for faster rendering. The color of voxels represents the confidence value.

Options include

  • inputfile: the .mat file that saves the voxel matrices
  • indices: the indices of objects in the inputfile that should be rendered. The default value is 0, which stands for rendering all objects.
  • step (s): downsample objects via a max pooling of step s for efficiency. The default value is 4 (64 x 64 x 64 -> 16 x 16 x 16).
  • threshold: voxels with confidence lower than the threshold are not displayed
  • outputprefix:
    • when not specified, Matlab shows figures directly.
    • when specified, Matlab stores rendered images of objects at outputprefix_%i.bmp, where %i is the index of objects

Usage (after running th main.lua -gpu 0 -class chair, in MATLAB, in folder visualization/matlab):

visualize('../../output/chair_demo.mat', 0, 2, 0.1, 'chair')

The visualization might take a while. The obtained rendering (chair_1/3/4/5.bmp) should look as follows.

Python: Options for the Python visualization include

  • -t THRESHOLD: voxels with confidence lower than the threshold are not displayed. The default value is 0.1.
  • -i ID: the index of objects in the inputfile that should be rendered (one based). The default value is 1.
  • -df STEPSIZE: downsample objects via a max pooling of step STEPSIZE for efficiency. Currently supporting STEPSIZE 1, 2, and 4. The default value is 1 (i.e. no downsampling).
  • -dm METHOD: downsample method, where mean stands for average pooling and max for max pooling. The default is max pooling.
  • -u BLOCK_SIZE: set the size of the voxels to BLOCK_SIZE. The default value is 0.9.
  • -cm: whether to use a colormap to represent voxel occupancy, or to use a uniform color
  • -mc DISTANCE: whether to keep only the maximal connected component, where voxels of distance no larger than DISTANCE are considered connected. Set to 0 to disable this function. The default value is 3.

Usage:

python visualize.py chair_demo.mat -u 0.9 -t 0.1 -i 1 -mc 2

Reference

@inproceedings{3dgan,
  title={{Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling}},
  author={Wu, Jiajun and Zhang, Chengkai and Xue, Tianfan and Freeman, William T and Tenenbaum, Joshua B},
  booktitle={Advances In Neural Information Processing Systems},
  pages={82--90},
  year={2016}
}

For any questions, please contact Jiajun Wu ([email protected]) and Chengkai Zhang ([email protected]).

Laplace Redux -- Effortless Bayesian Deep Learning

Laplace Redux - Effortless Bayesian Deep Learning This repository contains the code to run the experiments for the paper Laplace Redux - Effortless Ba

Runa Eschenhagen 28 Dec 07, 2022
Improving Non-autoregressive Generation with Mixup Training

MIST Training MIST TRAIN_FILE=/your/path/to/train.json VALID_FILE=/your/path/to/valid.json OUTPUT_DIR=/your/path/to/save_checkpoints CACHE_DIR=/your/p

7 Nov 22, 2022
Arch-Net: Model Distillation for Architecture Agnostic Model Deployment

Arch-Net: Model Distillation for Architecture Agnostic Model Deployment The official implementation of Arch-Net: Model Distillation for Architecture A

MEGVII Research 22 Jan 05, 2023
GenshinMapAutoMarkTools - Tools To add/delete/refresh resources mark in Genshin Impact Map

使用说明 适配 windows7以上 64位 原神1920x1080窗口(其他分辨率后续适配) 待更新渊下宫 English version is to be

Zero_Circle 209 Dec 28, 2022
An self sufficient AI that crawls the web to learn how to generate art from keywords

Roxx-IO - The Smart Artist AI! TO DO / IDEAS Implement Web-Scraping Functionality Figure out a less annoying (and an off button for it) text to speech

Tatz 5 Mar 21, 2022
Flower classification model that classifies flowers in 10 classes made using transfer learning (~85% accuracy).

flower-classification-inceptionV3 Flower classification model that classifies flowers in 10 classes. Training and validation are done using a pre-anot

Ivan R. Mršulja 1 Dec 12, 2021
Code for weakly supervised segmentation of a single class

SingleClassRL Implementation of weak single object segmentation from paper "Regularized Loss for Weakly Supervised Single Class Semantic Segmentation"

16 Nov 14, 2022
This is the repo for our work "Towards Persona-Based Empathetic Conversational Models" (EMNLP 2020)

Towards Persona-Based Empathetic Conversational Models (PEC) This is the repo for our work "Towards Persona-Based Empathetic Conversational Models" (E

Zhong Peixiang 35 Nov 17, 2022
Official PyTorch implementation of the paper "Graph-based Generative Face Anonymisation with Pose Preservation" in ICIAP 2021

Contents AnonyGAN Installation Dataset Preparation Generating Images Using Pretrained Model Train and Test New Models Evaluation Acknowledgments Citat

Nicola Dall'Asen 10 May 24, 2022
ERISHA is a mulitilingual multispeaker expressive speech synthesis framework. It can transfer the expressivity to the speaker's voice for which no expressive speech corpus is available.

ERISHA: Multilingual Multispeaker Expressive Text-to-Speech Library ERISHA is a multilingual multispeaker expressive speech synthesis framework. It ca

Ajinkya Kulkarni 43 Nov 27, 2022
Hierarchical Memory Matching Network for Video Object Segmentation (ICCV 2021)

Hierarchical Memory Matching Network for Video Object Segmentation Hongje Seong, Seoung Wug Oh, Joon-Young Lee, Seongwon Lee, Suhyeon Lee, Euntai Kim

Hongje Seong 72 Dec 14, 2022
A voice recognition assistant similar to amazon alexa, siri and google assistant.

kenyan-Siri Build an Artificial Assistant Full tutorial (video) To watch the tutorial, click on the image below Installation For windows users (run th

Alison Parker 3 Aug 19, 2022
Image super-resolution (SR) is a fast-moving field with novel architectures attracting the spotlight

Revisiting RCAN: Improved Training for Image Super-Resolution Introduction Image super-resolution (SR) is a fast-moving field with novel architectures

Zudi Lin 76 Dec 01, 2022
hySLAM is a hybrid SLAM/SfM system designed for mapping

HySLAM Overview hySLAM is a hybrid SLAM/SfM system designed for mapping. The system is based on ORB-SLAM2 with some modifications and refactoring. Raú

Brian Hopkinson 15 Oct 10, 2022
VR Viewport Pose Model for Quantifying and Exploiting Frame Correlations

This repository contains the introduction to the collected VRViewportPose dataset and the code for the IEEE INFOCOM 2022 paper: "VR Viewport Pose Model for Quantifying and Exploiting Frame Correlatio

0 Aug 10, 2022
QilingLab challenge writeup

qiling lab writeup shielder 在 2021/7/21 發布了 QilingLab 來幫助學習 qiling framwork 的用法,剛好最近有用到,順手解了一下並寫了一下 writeup。 前情提要 Qiling 是一款功能強大的模擬框架,和 qemu user mode

Yuan 17 Nov 17, 2022
Code for "Sparse Steerable Convolutions: An Efficient Learning of SE(3)-Equivariant Features for Estimation and Tracking of Object Poses in 3D Space"

Sparse Steerable Convolution (SS-Conv) Code for "Sparse Steerable Convolutions: An Efficient Learning of SE(3)-Equivariant Features for Estimation and

25 Dec 21, 2022
COVINS -- A Framework for Collaborative Visual-Inertial SLAM and Multi-Agent 3D Mapping

COVINS -- A Framework for Collaborative Visual-Inertial SLAM and Multi-Agent 3D Mapping Version 1.0 COVINS is an accurate, scalable, and versatile vis

ETHZ V4RL 183 Dec 27, 2022
THIS IS THE **OLD** PYMC PROJECT. PLEASE USE PYMC3 INSTEAD:

Introduction Version: 2.3.8 Authors: Chris Fonnesbeck Anand Patil David Huard John Salvatier Web site: https://github.com/pymc-devs/pymc Documentation

PyMC 7.2k Jan 07, 2023
Implementation for Curriculum DeepSDF

Curriculum-DeepSDF This repository is an implementation for Curriculum DeepSDF. Full paper is available here. Preparation Please follow original setti

Haidong Zhu 69 Dec 29, 2022