To solve games using AI, we will introduce the concept of a game tree followed by minimax algorithm.

Overview

Tic Tac Toe

forthebadge forthebadge forthebadge

Running Tic-Tac-Toe:

  1. Make sure Python 3.6+ is installed.
  2. Install Flask Web Framework.
  3. Install requirements
    $ pip install requirements.txt
  1. Running the program:
	$ git clone https://github.com/krvaibhaw/tic-tac-toe.git
	$ cd tic-tac-toe
	$ python runner.py

Introduction

To solve games using AI, we will introduce the concept of a game tree followed by minimax algorithm. The different states of the game are represented by nodes in the game tree, very similar to the above planning problems. The idea is just slightly different. In the game tree, the nodes are arranged in levels that correspond to each player's turns in the game so that the “root” node of the tree (usually depicted at the top of the diagram) is the beginning position in the game. In tic-tac-toe, this would be the empty grid with no Xs or Os played yet. Under root, on the second level, there are the possible states that can result from the first player’s moves, be it X or O. We call these nodes the “children” of the root node.

Each node on the second level, would further have as its children nodes the states that can be reached from it by the opposing player's moves. This is continued, level by level, until reaching states where the game is over. In tic-tac-toe, this means that either one of the players gets a line of three and wins, or the board is full and the game ends in a tie.

What is Minimax?

Minimax is a artificial intelligence applied in two player games, such as tic-tac-toe, checkers, chess and go. This games are known as zero-sum games, because in a mathematical representation: one player wins (+1) and other player loses (-1) or both of anyone not to win (0).

How does it works?

The algorithm search, recursively, the best move that leads the Max player to win or not lose (draw). It consider the current state of the game and the available moves at that state, then for each valid move it plays (alternating min and max) until it finds a terminal state (win, draw or lose).

Understanding the Algorithm

The algorithm was studied by the book Algorithms in a Nutshell (George Heineman; Gary Pollice; Stanley Selkow, 2009). Pseudocode (adapted):

minimax(state, depth, player)

	if (player = max) then
		best = [null, -infinity]
	else
		best = [null, +infinity]

	if (depth = 0 or gameover) then
		score = evaluate this state for player
		return [null, score]

	for each valid move m for player in state s do
		execute move m on s
		[move, score] = minimax(s, depth - 1, -player)
		undo move m on s

		if (player = max) then
			if score > best.score then best = [move, score]
		else
			if score < best.score then best = [move, score]

	return best
end

Where,

  • state: the current board in tic-tac-toe (node)
  • depth: index of the node in the game tree
  • player: may be a MAX player or MIN player

The Python implementation of initial state, i.e. the initial state of the board. First of all, consider it:

def initial_state():

    return [[EMPTY, EMPTY, EMPTY],
            [EMPTY, EMPTY, EMPTY],
            [EMPTY, EMPTY, EMPTY]]

Both players start with your worst score. If player is MAX, its score is -infinity. Else if player is MIN, its score is +infinity. Note: infinity is an alias for inf (from math module, in Python).

if player(board) == X: 
        value = -math.inf

elseif player(board) == o:                           
        value = math.inf

If the depth is equal zero, then the board hasn't new empty cells to play. Or, if a player wins, then the game ended for MAX or MIN. So the score for that state will be returned.

def utility(board):
    
    if winner(board) == 'X':
        return 1
    
    elif winner(board) == 'O':
        return -1
    
    else:
        return 0
  • If MAX won: return +1
  • If MIN won: return -1
  • Else: return 0 (draw)

The action function will take the board as input and returns set of all possible actions (i, j) that are available on the board for the player to place his/her marker on.

def actions(board):

    possible_actions = []

    for i in range(3):
        for j in range(3):
            if board[i][j] == EMPTY:
                possible_actions.append((i,j))
                
    return possible_actions

For MAX player, a bigger score will be received. For a MIN player, a lower score will be received. And in the end, the best move is returned. It will loop through all the possible actions to find the optimal action and take it. Final algorithm:

def minimax(board):

    if terminal(board):     
        return None

    move = None

    alpha = -math.inf
    beta = math.inf

    if player(board) == X:  
        value = -math.inf

        for action in actions(board):
            updated_value = minmax_values(result(board, action),alpha, beta, O)

            alpha = max(value, updated_value)

            if updated_value > value:
                
                value = updated_value
                move = action

    else:                     
        value = math.inf

        for action in actions(board):
            updated_value = minmax_values(result(board, action),alpha, beta, X)

            beta = min(value, updated_value)

            if updated_value < value:
                
                value = updated_value
                move = action

    return move

Feel free to follow along the code provided along with mentioned comments for
better understanding of the project, if any issues feel free to reach me out.

Contributing

Contributions are welcome!
Please feel free to submit a Pull Request.

Owner
Vaibhaw
A passionate thinker, techno freak, comic lover, a curious computer engineering student. Machine Learning, Artificial Intelligence, Linux, Web Development.
Vaibhaw
Console 2D GameEngine {C2DGE} [0.1.0]

Console 2D GameEngine {C2DGE} [0.1.0] By Grosse pastèque#6705 The Project's Goal : This projects was just a challenge so if you have bad reviews, it's

Big watermelon 1 Nov 06, 2021
Simple python 3D vector3 math library wrapping some types from GLM library using pybind11.

vmath Simple python 3D vector3 math library wrapping some types from GLM library using pybind11. Description Both pure python version and C++ version

6 Aug 02, 2022
The original Tetris tile-matching game as adopted by IBM PC.

🕹️ Tetris Game The original Tetris tile-matching game as adopted by IBM PC. Game developed purely on python using the Dear PyGui Framework. 📖 Instru

14 Nov 12, 2022
This is a python bot to automate BombCrypto game

This is a python bot to automate BombCrypto game. Logs in to the game, reconnects when needed, closes error warnings, sends heroes to work or home automatically, has Telegram integration and lets you

AFKAPP 39 Sep 28, 2022
A near-exact clone of google chrome's no internet game, or the "google dinosaur game", with some additions and extras.

dinoGame A near-exact clone of google chrome's no internet game, or the "google dinosaur game", with some additions and extras. Installation Download

1 Oct 26, 2021
An open-world game made in Python.

Dragon Realms Notes Windows OS only Contributors This project follows the all-contributors specification (emoji key, command Issue). See what you can

Dragon Realms 2 Jul 28, 2022
PyCraft - A Minecraft launcher made in python

A Minecraft launcher made in python. The main objective of this launcher is to enable players to enjoy minecraft (especially those without a mojang/microsoft account). This launcher is not illegal as

38 Dec 12, 2022
WIP python/pygame 2D zombie shooter

2d-shooter project A single/multiplayer co-op survival small space zombie shooter. If you'd like to contribute, feel free to join the discord! INSTALL

36 Dec 08, 2022
Flappy Bird clone utilizing facial recognition to move the

Flappy Face Flappy Bird clone utilizing facial recognition to move the "bird" How it works Flappy Face uses Facial Recognition to detect your face's p

Brady McDermott 1 Jan 11, 2022
SpiderArcadeGame - A game where the player controls a little spider who is trying to protect herself from other invasive bugs

SpiderArcadeGame - A game where the player controls a little spider who is trying to protect herself from other invasive bugs

Matheus Farias de Oliveira Matsumoto 1 Mar 17, 2022
A hangman game that I created. Thanks to Data Flair for giving me the code!

Hangman A hangman game that I created. Thanks to Data Flair for giving me the code! Run python3 hangman.py in a terminal if you have Python 3. Please

SmashedFrenzy16 0 Dec 24, 2022
Lint game data metafiles against GTA5.xsd for Rockstar's game engine (RAGE)

rage-lint Lint RAGE (only GTA5 at the moment) meta/XML files for validity based off of the GTA5.xsd generated from game code. This script accepts a se

GoatGeek 11 Sep 18, 2022
2d war game single player

WarGame-third-version-0.0.4- 2d war game single player Hi ! Today, I publish on GitHub the version 0.0.4 of "WarGame". In this version, you can find a

Edouard Vincent 2 Apr 08, 2022
Easily manage wine prefixes in a new way. Run Windows software and games on Linux

Bottles Easily manage wineprefix using environments Documentation · Forums · Telegram group · Funding 📚 Documentation Before opening a new issue, che

Bottles 4.1k Jan 09, 2023
Minecraft clone using Python Ursina game engine!

Minecraft clone using Python Ursina game engine!

Taehee Lee 35 Jan 03, 2023
linorobot2 is a ROS2 port of the linorobot package

linorobot2 is a ROS2 port of the linorobot package. If you're planning to build your own custom ROS2 robot (2WD, 4WD, Mecanum Drive) using accessible parts, then this package is for you. This reposit

linorobot 195 Dec 29, 2022
This a secret santa game organizer that assigns secret santa randomly to each participant and then sends an automated mail to each santa with details of his/her secret santa child.

Before executing the script, make sure to turn on 'Less Secure App access' option from your gmail ID that will be used to send out the mails to all participants of the game. To do so, get going with

DEV_FINWIZ 10 Dec 06, 2022
uses Entropy to find the best next guess for Wordle, given the color clues

WordleSolver uses Entropy to find the best next guess for Wordle, given the color clues use player.py and enter in the string for the suggested clue w

Steve Earth 1 Jan 26, 2022
MCRPC (Minecraft Resource Pack Comparator) checks your resource pack against any version of Minecraft to show resources missing from your pack for that version.

Minecraft Resource Pack Comparator MCRPC checks your resource pack against any version of Minecraft to show resources missing from your pack for that

3 Nov 03, 2022
View your VALORANT performance in different areas of every map in the game!

Valorant-Zone-Stats Inspired by Leetify's awesome Map Zones Tool for CS:GO A simple desktop program to view your VALORANT performance in different are

Louis 76 Jan 01, 2023