PokerFace is a Python package for various poker tools.

Overview

PokerFace

PokerFace is a Python package for various poker tools.

The following features are present in PokerFace...

  • Types for cards and their components and related helper functions
    • Rank
    • Suit
    • Ranks
    • Card
    • Hole Card
  • Various types of poker decks
    • Standard Deck
    • Short Deck
  • Poker hand evaluations
    • Standard Evaluator
    • Greek Evaluator
    • Omaha Evaluator
    • Short-Deck Evaluator
    • Deuce-to-Seven Lowball Evaluator
    • Ace-to-Five Lowball Evaluator
    • Badugi Evaluator
  • Poker game variants
    • Texas Hold'em
      • Fixed-Limit Texas Hold'em
      • No-Limit Texas Hold'em
    • Omaha Hold'em
      • Pot-Limit Omaha Hold'em
    • 5-Card Omaha Hold'em
      • Fixed-Limit 5-Card Omaha Hold'em
      • Pot-Limit 5-Card Omaha Hold'em
    • 6-Card Omaha Hold'em
      • Pot-Limit 6-Card Omaha Hold'em
    • Greek Hold'em
      • Fixed-Limit Greek Hold'em
      • Pot-Limit Greek Hold'em
      • No-Limit Greek Hold'em
    • Short-Deck Hold'em
      • No-Limit Short-Deck Hold'em
    • 5-Card Draw
      • Fixed-Limit 5-Card Draw
      • Pot-Limit 5-Card Draw
      • No-Limit 5-Card Draw
    • Badugi
      • Fixed-Limit Badugi
    • 2-to-7 Single Draw Lowball
      • No-Limit 2-to-7 Single Draw Lowball
    • 2-to-7 Triple Draw Lowball
      • Fixed-Limit 2-to-7 Triple Draw Lowball
      • Pot-Limit 2-to-7 Triple Draw Lowball
    • Kuhn Poker
      • Fixed-Limit Kuhn Poker

The full documentation is available at Read the Docs.

License

GNU GPLv3

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Comments
  • game.actor.showdown() throws IndexError for 2nd player at the end of a hand

    game.actor.showdown() throws IndexError for 2nd player at the end of a hand

    from pokerface import *
    from random import random
    
    evaluator = StandardEvaluator()
    deck = StandardDeck()
    stakes = (0,(1,2))
    stacks = [100,100]
    
    def random_action(p):
        if p.can_fold() and p.check_call_amount > 0 and random()<0.25:
            p.fold()
            return
        r = random()
        if r < 0.33:
            p.check_call()
        elif r<0.6:
            if p.can_bet_raise():
                p.bet_raise(max(p.bet_raise_min_amount, p.stack/5))
        elif r<0.75:
            if p.can_bet_raise():
                p.bet_raise(max(p.bet_raise_min_amount, p.stack/3))
        elif r<0.9:
            if p.can_bet_raise():
                p.bet_raise(max(p.bet_raise_min_amount, p.stack/5))
        elif r<0.9:
            if p.can_bet_raise():
                p.bet_raise(p.stack)
    
    def hand():
        deck = StandardDeck()
        game = NoLimitTexasHoldEm(Stakes(0, (1, 2)), stacks)
        game.nature.deal_hole()
        game.nature.deal_hole()
        while game.is_terminal() == False and game.actor != game.nature:
            random_action(game.actor)
    
        if game.is_terminal() == False:
            game.nature.deal_board()
            if game.actor != game.nature:
                game.actor.check_call()
                game.actor.check_call()
            game.nature.deal_board()
            if game.actor != game.nature:
                game.actor.check_call()
                game.actor.check_call()
            game.nature.deal_board()
            if game.actor != game.nature and game.is_terminal() == False:
                game.actor.check_call()
                game.actor.check_call()
            print(game.players, '____')
            for p in game.players:
                 if game.is_terminal() == False:
                    print(game.players)
                    print(game.actor)
                    print(game.actor.can_showdown(), game.actor.is_showdown_necessary())
                    game.actor.showdown()
        # print(dir(game))
        # print(dir(game.nature))
        print(game.players, 'end')
        stacks.clear()
        stacks.append(game.players[1].stack)
        stacks.append(game.players[0].stack)
        return 
    
    
    while 0 not in stacks:
        hand()
    

    results in

    SequenceView([PokerPlayer(0, 101, ????), PokerPlayer(0, 99)]) end
    SequenceView([PokerPlayer(0, 79.0, ????), PokerPlayer(0, 81.0, ????)]) ____
    SequenceView([PokerPlayer(0, 79.0, ????), PokerPlayer(0, 81.0, ????)])
    PokerPlayer(0, 79.0, ????)
    True True
    SequenceView([PokerPlayer(0, 79.0, 2cJs), PokerPlayer(0, 81.0, ????)])
    PokerPlayer(0, 81.0, ????)
    True True
    SequenceView([PokerPlayer(0, 79.0, 2cJs), PokerPlayer(0, 121.0, QhAd)]) end
    Traceback (most recent call last):
      File "/home/tenoke/.local/lib/python3.8/site-packages/pokerface/game.py", line 270, in _update
        while self.stages[index]._is_done():
    IndexError: tuple index out of range
    
    During handling of the above exception, another exception occurred:
    
    Traceback (most recent call last):
      File "create_data.py", line 67, in <module>
        hand()
      File "create_data.py", line 35, in hand
        random_action(game.actor)
      File "create_data.py", line 11, in random_action
        p.fold()
      File "/home/tenoke/.local/lib/python3.8/site-packages/pokerface/game.py", line 708, in fold
        self._get_fold_action().act()
      File "/home/tenoke/.local/lib/python3.8/site-packages/pokerface/_actions.py", line 16, in act
        self.game._update()
      File "/home/tenoke/.local/lib/python3.8/site-packages/pokerface/game.py", line 275, in _update
        self._distribute()
      File "/home/tenoke/.local/lib/python3.8/site-packages/pokerface/game.py", line 283, in _distribute
        for side_pot in self._side_pots:
      File "/home/tenoke/.local/lib/python3.8/site-packages/pokerface/game.py", line 187, in _side_pots
        cur = players[-1]._put
    IndexError: list index out of range
    

    despite needing to showdown to finish the hand

    opened by Tenoke 2
Releases(v1.0.1)
Owner
Juho Kim
University of Toronto Engineering Science
Juho Kim
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