当前位置:网站首页>The solution to the bounce and offset of unity3d game characters when jumping to the ground
The solution to the bounce and offset of unity3d game characters when jumping to the ground
2022-07-19 02:24:00 【Yangju millet】
Save the flow : resolvent
Put the player model Boxcollider Switch to CapsuleCollider
Thinking process
I am making a 3d I encountered the following problems when playing Parkour game of :
When making the initial version , The protagonist of the game is mounted Rigidbody as well as Boxcollider These two components ;
After writing the jumping logic in the script, I found ,Cube When falling :
If the connection between the two jumps is tight , Characters will bounce , The offset , Even fly out of its proper position !

There is no specific explanation for this situation found on the Internet
In the later production process , Downloaded by the character model comes with CapsuleCollider Inspired by the , The thought of :
Change the player's Boxcollider by CapsuleCollider try , Find success !

( Jump normal )
边栏推荐
- MeterSphere基于JMeter分布式性能压测平台
- 【Unity编辑器扩展】Unity制作自己的专属的编辑器面板
- innodb、Mysql结构、三种删除的区别
- 怎么将软件的快捷方式添加到鼠标右键的列表中
- Buaaos-lab0 experimental report
- 理解 继承、多态、抽象以及它们的概念
- Jmeter接口测试之响应断言
- [unity Editor Extension] unity publishes resources to the store process unity asset store publish
- 并发虚拟用户、RPS、TPS的解读
- Logic vulnerability - login verification code security
猜你喜欢
随机推荐
status 500 reading AftersaleService#getAftersaleList(Long)+com.sun.proxy.$Proxy214.getAftersaleList
【AntV G2】如何解决 G2 造成的内存泄露
Unity notes 1
去中心化边缘渲染元宇宙协议Caduceus受邀出席CBAIA 2022峰会,以技术赋能更多Web3应用场景
Unity3D 游戏人物跳跃落地时发生弹跳,偏移情况的解决方法
简单的用例编写规范
Gdb+vscode for debugging 0 - environment configuration
leetcode力扣经典问题——42.接雨水
逻辑漏洞---登录验证码安全
软件测试技术期中测试小结|软件测试基础&执行测试&测试设计和开发
最长上升子序列----优化
SSTI模板注入
树状数组与ST表
[unity panel attribute literacy] set texture import settings after importing textures
GoReplay
D - Parity game离散化+带权并查集
Engineering compilation: makefile and cmake (I)
[dynamic planning hundred questions strengthening plan] 1~10 (continuously updating)
Leetcode 198:House Robber
性能测试实施规范指南









