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UVA - 12096 The SetStack Computer
2022-07-19 15:07:00 【zjsru_ Beginner】
author :Alex_Dawn
Title Description
Background from Wikipedia: “Set theory is a branch of mathematics created principally by the German mathematician Georg Cantor at the end of the 19th century. Initially controversial, set theory has come to play the role of a foundational theory in modern mathematics, in the sense of a theory invoked to justify assumptions made in mathemat[1]ics concerning the existence of mathematical objects (such as numbers or functions) and their properties. Formal versions of set theory also have a founda[1]tional role to play as specifying a theoretical ideal of mathematical rigor in proofs.”
Given this importance of sets, being the basis of mathematics, a set of eccentric theorist set off to construct a supercomputer operating on sets instead of numbers. The initial SetStack Alpha is under construction, and they need you to simulate it in order to verify the operation of the prototype.
The computer operates on a single stack of sets, which is initially empty. After each operation, the cardinality of the topmost set on the stack is output. The cardinality of a set S is denoted |S| and is the number of elements in S. The instruction set of the SetStack Alpha is PUSH, DUP, UNION, INTERSECT, and ADD.
• PUSH will push the empty set {} on the stack.
• DUP will duplicate the topmost set (pop the stack, and then push that set on the stack twice).
• UNION will pop the stack twice and then push the union of the two sets on the stack.
• INTERSECT will pop the stack twice and then push the intersection of the two sets on the stack.
• ADD will pop the stack twice, add the first set to the second one, and then push the resulting set on the stack.
For illustration purposes, assume that the topmost element of the stack is A = { {}, { {}}}
and that the next one is B = { {}, { { {}}}}
For these sets, we have |A| = 2 and |B| = 2. Then:
• UNION would result in the set { {}, { {}}, { { {}}}}. The output is 3.
• INTERSECT would result in the set { {}}. The output is 1.
• ADD would result in the set { {}, { { {}}}, { {},{ {}}}}. The output is 3.
Input
An integer 0 ≤ T ≤ 5 on the first line gives the cardinality of the set of test cases. The first line of each test case contains the number of operations 0 ≤ N ≤ 2000. Then follow N lines each containing one of the five commands. It is guaranteed that the SetStack computer can execute all the commands in the sequence without ever popping an empty stack.
Output
For each operation specified in the input, there will be one line of output consisting of a single integer. This integer is the cardinality of the topmost element of the stack after the corresponding command has executed. After each test case there will be a line with ‘***’ (three asterisks).
Sample Input
2 9 PUSH DUP ADD PUSH ADD DUP ADD DUP UNION 5 PUSH PUSH ADD PUSH INTERSECT
Sample Output
0 0 1 0 1 1 2 2 2 *** 0 0 1 0 0 ***
Ideas
Mainly used C++ STL in set、stack、map Related use of , use map Map different sets to ID in ,stack Represents the entire stack , The idea refers to the algorithm purple book P116 The related explanation of .
Be careful
- For different types of collections , Use one for each set ID
- Proper use of iterators
AC Code
#include "bits/stdc++.h"
/* It can be changed to
#include<iostream>
#include<stack>
#include<set>
#include<map>
#include<vector>
#include<string>
#include<algorithm>
*/
using namespace std;
#define INS(x) inserter(x,x.begin()) // Insert iterator
#define ALL(x) x.begin(),x.end()
typedef set<int> Set;
map<Set,int> IDcache; // Mapping to ID
vector<Set> Setcache;
int ID(Set x){
if(IDcache.count(x))return IDcache[x];
Setcache.push_back(x);
return IDcache[x] = Setcache.size() - 1;
}
int main(){
int T;
cin >> T;
while(T--){
stack<int> s;
int n;
cin >> n;
for(int i = 0;i < n;i++){
string op;
cin >> op;
if(op[0]=='P')s.push(ID(Set())); // Title PUSH And so on
else if(op[0]=='D')s.push(s.top());
else{
Set x1=Setcache[s.top()];s.pop();
Set x2=Setcache[s.top()];s.pop();
Set x;
if(op[0]=='U') set_union(ALL(x1),ALL(x2),INS(x));
if(op[0]=='I') set_intersection(ALL(x1),ALL(x2),INS(x));
if(op[0]=='A'){x=x2;x.insert(ID(x1));}
s.push(ID(x));
}
cout << Setcache[s.top()].size() << endl;
}
cout << "***" << endl;
}
return 0;
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